Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!usc!petunia!news From: nschultz@polyslo.CalPoly.EDU (Ned W. Schultz) Newsgroups: comp.sys.amiga.graphics Subject: Real time 24-bit animation Message-ID: <27e7f6b9.1549@petunia.CalPoly.EDU> Date: 20 Mar 91 23:56:41 GMT Reply-To: nschultz@polyslo.CalPoly.EDU (Ned W Schultz) Distribution: usa Organization: Cal Poly State Univ,CSC Dept,San Luis Obispo,CA 93407 Lines: 19 Hmmmm, was that just slight exaggeration about DCTV being able to let you do "real time 24-bit animation" or am I confused about DCTV? First of all I thought DCTV was not really 24-bit. Secondly, when we say "real time" are we talking about 30fps...60fps? Are we running from RAM? Please post a few more details about how DCTV lets you create ANIMs. I thought it just produced IFF ANIMs that would be hi-res(?). Is there such a thing as a DCTV-format ANIM, that is, an NTSC ANIM that looks like it might be 24-bit? Thanks for the info. I have a Toaster, but I'd like to know some more about how DCTV and a Toaster might work as a team. Ned Schultz nschultz@polyslo.calpoly.edu