Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!udel!rochester!rit!moscom!wjb From: wjb@moscom.UUCP (Bill de Beaubien) Newsgroups: comp.sys.ibm.pc.misc Subject: Re: PC Clock running 6 times too fast! Message-ID: <2641@moscom.UUCP> Date: 22 Mar 91 13:55:57 GMT References: <1991Mar21.135311.12541@lonex.radc.af.mil> Reply-To: wjb@moscom.UUCP (Bill de Beaubien) Organization: Moscom Corp., E. Rochester, NY Lines: 21 In article <1991Mar21.135311.12541@lonex.radc.af.mil> stedmant@lonex.radc.af.mil (Terrance A. Stedman) writes: > > After running the game stargoose on my Zenith Z-248, my system >clock starts running at six times the normal speed (30 seconds tick off >for every 5 seconds of actual time). Any ideas as to what may be causing >this?? I'm almost positive that the game has something to do with my >problem because the clock is running normally before I run the game and >always is running way too fast when I quit out of the game. It's definitely StarGoose, I ran into this problem months ago... basically, the cause of it is they sped the clock up so that they could get better music out of the pc. This is perfectly reasonable, basic does the same thing. However, basic takes care of updating the clock on 1 tick in 4 rather than 1 in 1, and StarGoose doesn't. Such a simple little thing... Bill -- "Bless me, Father; I ate a lizard." "Was it an abstinence day, and was it artificially prepared?" ------------------------------------------------------------- Bill de Beaubien / wjb@moscom.com