Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!mit-eddie!uw-beaver!cornell!vax5.cit.cornell.edu!jfe From: jfe@vax5.cit.cornell.edu Newsgroups: comp.sys.mac.games Subject: Re: Starflight and Sargo Noidz Message-ID: <1991Mar22.225811.3566@vax5.cit.cornell.edu> Date: 23 Mar 91 02:58:11 GMT Distribution: comp Organization: CIT, Cornell University Lines: 13 The only problem I had with Starflight was the SAVE option. I played it on my friend's Amiga and you could only save while you were docked to the only starbase in the entire galaxy. Which means if you are far, far away from the starbase and you suddenly have to end the game, you are in deep, deep trouble. As for Sargo Noidz, it's an extremely hectic game. The basic premise is that you are this rather cute character on a chess board. You have to cover the entire chess board before the time runs out. The twist is that the chess pieces can eat you according to the chess rules. There are different board sets at different levels. I don't know how many there are because I never get past the fourth one. I suppose I could find out through ResEdit. Each level also has these cute names, like Pawn Shop and Rookery. You can get Sargo Noidz from sumex-aim.stanford.edu. <>