Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!rpi!bu.edu!wang!saturn!martin From: martin@saturn.uucp (Martin J. Schedlbauer) Newsgroups: comp.graphics.visualization Subject: Re: Info on graphics routines Message-ID: <1991Mar24.031409.468@saturn.uucp> Date: 24 Mar 91 03:14:09 GMT References: <1991Mar19.155624@geohub.gcn.uoknor.edu> Reply-To: martin@saturn.UUCP (Martin J. Schedlbauer) Organization: Martin Schedlbauer, Billerica, MA 01862 (USA) Lines: 23 In article <1991Mar19.155624@geohub.gcn.uoknor.edu> jimmey@geohub.gcn.uoknor.edu writes: > >I am looking for some specific visualization routines. These routines >need to be able to display a 3D solid object (cube, sphere, etc.) and >rotate or move it. It would be nice if some shading/shadowing could be >done. > You probably would want to get the book "Graphics Gems" by Andrew Glassner. It contains a wealth of info on common graphics problems/solutions. source code for the algorithms in available via ftp. Your local software or bookstore should be able to get you that book. It was published in 1990. ...Martin -- ============================================================================== Martin J. Schedlbauer | martin@saturn.UUCP | ...!ulowell!saturn!martin 8 Gilman Road | mschedlb@ulowell.edu | ...!uunet!wang!saturn!martin Billerica, MA 01862 USA | CIS: 76675, 3364 | Voice/Fax: (508) 670-2169