Xref: utzoo comp.realtime:1225 comp.ai:8857 comp.lang.lisp:4664 comp.lang.c++:12513 comp.robotics:768 Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!swrinde!elroy.jpl.nasa.gov!decwrl!apple!well!jax From: jax@well.sf.ca.us (Jack J. Woehr) Newsgroups: comp.realtime,comp.ai,comp.lang.lisp,comp.lang.c++,comp.robotics Subject: Re: "Easy" way to put "AI" in realtime embedded systems? Keywords: realtime, ai, c++, lisp, embedded Message-ID: <23896@well.sf.ca.us> Date: 28 Mar 91 05:03:38 GMT References: <1991Mar26.163917.14641@unhd.unh.edu> Lines: 16 sgc@msel.unh.edu (Steven G. Chappell) writes: >symbolic programming environments and such environments don't mix well with >"realtime" operation. Thus, my general information request: >By what methods can "AI" algorithms be installed in an embedded system? There have been several succesful ports LISP >> Forth. GE's DELTA and somebody's (NASA?) autorouter (Symbolics>>RTX2000) to name two. Performance vastly increased in both cases. -- < Member, > /// ///\\\ \\\ /// < X3J14 TC > /// /// \\\ \\\/// < for ANS > \\\ /// ///====\\\ ///\\\ < Forth > \\\/// /// \\\ /// \\\