Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!wuarchive!uwm.edu!linac!att!pacbell.com!tandem!zorch!sega0!mykes From: mykes@sega0.SF-Bay.ORG (Mike Schwartz) Newsgroups: comp.sys.amiga.advocacy Subject: Re: Amiga OS *IS* state of the art Message-ID: Date: 26 Mar 91 12:04:03 GMT References: <1003@cbmger.UUCP> Organization: Amiga makes it possible Lines: 28 In article <1003@cbmger.UUCP> peterk@cbmger.UUCP (Peter Kittel GERMANY) writes: > >Just having scanned through the latest BYTE issue (March issue, >they seem to use rowing boats to ship here to Europe), I gathered >more confirmation for the fact that our Amiga OS really is state >of the art in OSes: There is an article describing a new operating >system named TAOS that will run on many platforms. When I read >about some of the details - object-oriented, message passing, >windowing GUI, etc. - all sounded very familiar to me. And when >reading that the creator of this OS is known as an expert Amiga >game programmer (well, also ST, etc.), then I can't avoid the >impression that this at least got some vital inspirations from >Amiga OS. But why not? Computer science is evolving, and no one >is to blame when he profits from ideas that have turned out as >efficient. >(BTW: Anyone still to blame those nasty game programmers? :-) RJ Mical is a game programmer, too! He wrote the coin-op game Sinistar and also did Defender of the Crown. >-- >Best regards, Dr. Peter Kittel // E-Mail to \\ Only my personal opinions... >Commodore Frankfurt, Germany \X/ {uunet|pyramid|rutgers}!cbmvax!cbmger!peterk -- ******************************************************* * Assembler Language separates the men from the boys. * *******************************************************