Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!jonabbey From: jonabbey@cs.utexas.edu (Jonathan David Abbey) Newsgroups: comp.sys.amiga.games Subject: Omega1.50 Message-ID: <275@atacama.cs.utexas.edu> Date: 28 Mar 91 03:49:00 GMT Organization: U. Texas CS Dept., Austin, Texas Lines: 21 Nope, Omega150 still crashes even with a 100k+ stack set. What's really annoying is that it happens at seemingly random times, and with good frequency. This last time I didn't get a task halted, but instead the program simply terminated, leaving behind its screen, windows, menus, etc. Unless there is something in my system environment that is munging this maliciously and actively, I simply can't understand how errors of this magnitude were missed and released to the public. It sort of feels like a ..test..test..test..last minute revision..release type thing, except maybe easy on the initial testing. This looks like something the author has put a lot of good work into, and it looks like something that I would send a freeware contribution for, if it becomes about 10000% more stable. -- ------------------------------------------------------------------------------- Jonathan David Abbey \"Take your place on the great Mandela" P,P&M the university of texas at austin \ jonabbey@cs.utexas.edu "Love me, love computer science/math?/psychology? \ (512) 472-2052 my Amiga" -Me