Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!swrinde!cs.utexas.edu!uwm.edu!linac!att!bellcore!bellcore!quasar From: quasar@bellcore.com (Laurence R. Brothers) Newsgroups: comp.sys.amiga.games Subject: Re: Wizardry Help Message-ID: <1991Mar28.143400.19739@bellcore.bellcore.com> Date: 28 Mar 91 14:34:00 GMT References: Sender: usenet@bellcore.bellcore.com (Poster of News) Reply-To: quasar@bellcore.com Organization: Bell Communications Research, Inc. Lines: 11 I too am currently stuck with the pyramid -- the beast gate ("strangely familiar") and the pharaohs of phyre corridors. The latter I have explored pretty well, but haven't found anything interesting except a lot of fireball damage when my party's reaction is slower than the pharaohs'. One presumes there is SOME reason for all those pits, buttons, etc.... -- Laurence R. Brothers (quasar@bellcore.com) Bellcore -- Computer Technology Transfer -- Knowledge-Based Systems "There is no memory with less satisfaction in it than the memory of some temptation we resisted." -- James Branch Cabell