Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!psuvax1!rutgers!cbmvax!spence From: spence@cbmvax.commodore.com (Spencer Shanson) Newsgroups: comp.sys.amiga.graphics Subject: Re: Greyscales on Amiga Message-ID: <20129@cbmvax.commodore.com> Date: 26 Mar 91 16:41:43 GMT References: <19847@cbmvax.commodore.com> Reply-To: spence@cbmvax.commodore.com (Spencer Shanson) Organization: Commodore, West Chester, PA Lines: 19 In article <19847@cbmvax.commodore.com> raible@cbmvax.commodore.com (Bob Raible - LSI Design) writes: >mine. I was thinking that if one twiddled with the lsb's of the 3 guns >one could create more useable greyscales than 16,colors like >RGB=778,788,889,899, etc. One probably notice any chroma artifacts for >many of these shades. Anybody want to give it a whirl. I'd oblige, but I >haven't programmed anything since my undergraduate days(BSEE '77). > Bob, I tried this a few years ago with some Scanner s/w I wrote (I could bring it in a nd show you). I wouldn't recommend it as a way of increasing the grey sscales though - the tinting is fairly noticeable. -- --------------------------------------------------------------------------- Spencer Shanson - Amiga Software Engineer | email: spence@commodore.COM | or uunet!cbmvax!spence All opinions expressed are my own, and do not | "You know my methods. Apply (necessarily) represent those of Commodore. | them" -- Sir Arthur Conan | Doyle - 'The Sign of Four'