Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!cs.utexas.edu!rutgers!cbmvax!dlarson From: dlarson@cbmvax.commodore.com (Dale Larson) Newsgroups: comp.sys.amiga.programmer Subject: Re: Mike Farren Tutorial. Message-ID: <20155@cbmvax.commodore.com> Date: 27 Mar 91 12:36:47 GMT References: <1991Mar24.204206.11145@starnet.uucp> <20115@cbmvax.commodore.com> <1991Mar27.012717.11541@starnet.uucp> Reply-To: dlarson@cbmvax.commodore.com (Dale Larson) Distribution: comp Organization: Commodore-Amiga Networking Group, Siberia Office Lines: 19 In article <1991Mar27.012717.11541@starnet.uucp> sschaem@starnet.uucp (Stephan Schaem) writes: >Well PIRACY is the key... From my part its a maybe! if more than 2 >people in >the ALL AMERICA want HD support, I might considered it... Make Farren seems to be 1. I am 2. I've probabably purchased more than two dozen Amiga games during the last year or two, and with exactly one exception (Lemmings) all of them work on my HD or cost less than $15. If a game costs more than about $15, I find out whether it has disk copy protection (it's not worth the hastle if it's already in the bargain bin). I almost didn't buy Lemmings because it has disk protection, and I have passed up several other games for this reason. -- Dale Larson dlarson@cbmvax.commodore.com I work at Commodore-Amiga, not for Commodore-Amiga. "Oh, its not my module? That should be easy to implement." -bj "I'm not dumb but I don't understand..." -The Kinks