Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!elroy.jpl.nasa.gov!decwrl!deccrl!news.crl.dec.com!shlump.nac.dec.com!jareth.enet.dec.com!edp From: edp@jareth.enet.dec.com (Eric Postpischil (Always mount a scratch monkey.)) Newsgroups: comp.sys.handhelds Subject: Re: ascii character size Message-ID: <21448@shlump.nac.dec.com> Date: 26 Mar 91 13:22:27 GMT References: <1991Mar26.012724.14621@eecs.wsu.edu> Sender: newsdaemon@shlump.nac.dec.com Reply-To: edp@jareth.enet.dec.com (Eric Postpischil (Always mount a scratch monkey.)) Organization: Digital Equipment Corporation Lines: 31 In article <1991Mar26.012724.14621@eecs.wsu.edu>, gshin@eecs.wsu.edu (George Shin - TA 150) writes: >help! does anyone know of a way to shrink the size of the ascii characters > in hp48sx? i need to store a variable of text, it would really > help if the characters can be displayed in a minimal size as > possible and still be readable. The display size of character isn't associated with a variable -- a variable that contains a string of character is just a string of characters. The characters in the variable don't have a particular size. When you want to display an object, whether it is a character string or something else, the ->GROB command allows you to choose a size. Put an object, such as a character string in level 2 and a number 0, 1, 2, or 3 in level 1. Then execute ->GROB and you will get a graphics object that is a displayable representation of the object. Size 1 is the smallest; 2 and 3 are medium and large, and 0 is the same as size 3 for objects other than unit objects or algebraics. For unit objects and algebraics, 0 causes ->GROB to return the display that the EquationWriter produces. Note that the graphics object you get back may be too large to fit on one screen. You will need to display it in the scrollable graphics mode or write a program to rearrange it to fit on one screen. -- edp (Eric Postpischil) "Always mount a scratch monkey." edp@jareth.enet.dec.com