Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!pacific.mps.ohio-state.edu!linac!att!ucbvax!ucsd!celit!ps From: ps@fps.com (Patricia Shanahan) Newsgroups: comp.arch Subject: Re: how big are the queues on the SPARC floating point units? Message-ID: <16637@celit.fps.com> Date: 2 Apr 91 18:55:11 GMT References: <11022@dog.ee.lbl.gov> <608@tms390.Micro.TI.COM> <6829@auspex.auspex.com> Sender: daemon@fps.com Reply-To: ps@fps.com (Patricia Shanahan) Organization: FPS Computing Inc., San Diego CA Lines: 14 In article <6829@auspex.auspex.com> guy@auspex.auspex.com (Guy Harris) writes: >>Taken together, FP trap software that must run on all current SPARC >>FPUs only needs to deal with queue depths in the range of 1 to 3. In >>the future, the range will extend from 0 to 3 and possibly higher. > >Note that SunOS 4.x allows for a depth of up to 16. The FPS 500 Series SPARC uses an FPU with a queue depth of 5. -- Patricia Shanahan ps@fps.com uucp : ucsd!celerity!ps phone: (619) 271-9940