Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!elroy.jpl.nasa.gov!decwrl!fernwood!portal!apple!autodesk!pierre From: pierre@Autodesk.COM (Pierre Malraison) Newsgroups: comp.graphics Subject: Renderman and trimmed surfaces Keywords: shading,Pixar,rendering,surfaces Message-ID: <3667@autodesk.COM> Date: 29 Mar 91 19:25:15 GMT Organization: Autodesk Inc., Sausalito CA, USA Lines: 16 Renderman sipports a wide variety of surface types, but none of them are allowed to be trimmed. 1) Has anyone come up with a reasonable way to display trimmed surfaces (e.g. a NURB with a hole in the midddle) in Renderman? 2) If not, is it planned for any future revision of Renderman. More generally,besides CSG what about B-reps? -- Pierre Malraison U.S. Snail: Autodesk ,Inc. 2320 Marinship Way,Sausalito CA 94965 e-mail: pierre@acad.uu.net Opinions expressed above purely personal.