Xref: utzoo comp.sys.amiga.programmer:2080 comp.sys.amiga.advocacy:1452 Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!swrinde!cs.utexas.edu!uunet!indetech!vsi1!zorch!xanthian From: xanthian@zorch.SF-Bay.ORG (Kent Paul Dolan) Newsgroups: comp.sys.amiga.programmer,comp.sys.amiga.advocacy Subject: Is it "lazy" to want to boot a game from HD? Re: Mike Farren Tutorial. Message-ID: <1991Apr1.084502.15579@zorch.SF-Bay.ORG> Date: 1 Apr 91 08:45:02 GMT References: <1991Mar24.204206.11145@starnet.uucp> <1991Mar26.211403.8981@engin.umich.edu> Followup-To: comp.sys.amiga.advocacy Organization: SF-Bay Public-Access Unix Lines: 20 mykes@sega0.SF-Bay.ORG (Mike Schwartz) writes: > Speaking of lazy, I think it is lazy to not want to stick a floppy > disk in the drive to play the game. Um, tell you what, you come over and find a way to organize my ~1000 floppy disks in a way that makes that game as convenient to find and load as six mouse clicks to open the Play: window, the individual game window, and start the game, and I'll start listening to you. It's nuisance enough digging throughthe bales of packaging for the code wheels, manual, and other cute off disk copy protection; I'd much prefer to run cracked copies just to have the game come up without all the dithering around in the little time slice I've found between other uses of my computer to play a game. That's why almost all my game playing is restricted to HD loaded, non-copy protected, multitasking games; sad that's less than 5% of the ones I paid hard cash to buy, but the vendors or programmers chose to make the others unpleasent to use. Kent, the man from xanth.