Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!cs.utexas.edu!sun-barr!newstop!sun!amdahl!starsoft!david From: david@starsoft.hou.tx.us (Dave Lowrey) Newsgroups: comp.sys.amiga.games Subject: Re: ULTIMA VI ?? Message-ID: Date: 30 Mar 91 18:59:25 GMT References: <1991Mar28.153148.9912@cc.newcastle.edu.au> <1991Mar28.140804.21291@cunixf.cc.columbia.edu> <10643@mirsa.inria.fr> Followup-To: comp.sys.amiga.games Organization: Starbound Software Group Lines: 42 In article <10643@mirsa.inria.fr> beust@avahi.inria.fr (Cedric BEUST) writes: > > In article <1991Mar28.140804.21291@cunixf.cc.columbia.edu>, am66@cunixa.cc.columbia.edu (Alexander Maldutis) writes: > >... > > Good sound, good graphics, real-world object system ("If you can touch > > it, you can use it" to quote the box blurb), party members act independently. > > What I don't like, however, is the constant scale of the world - in the > > previous Ultimae, a town was an icon on the map, and would then load in > > when you went in. Now, you just walk right in. Ditto for dungeons. While I > > certainly appreciate the change in dungeons, this feature has the effect of > > making the world seem a bit smaller than the previous ones. In addition, > > you lose the pleasure of finding secret stuff on the periphery of the towns. > > I thought so when I first played Ultima VI (on a PC, booooh...) but the game > quickly took on me and I didn't even think of it after one hour of play. And > I've been playing Ultima since the very first, so I know it a little. I was > very impressed by the graphics (VGA 256 colors), and I'm afraid the Amiga > won't be able to be as good. But I'm eager to play it again. > My impressions about PC Ultima VI: o If you don't have a hard drive, it is EXTREMELY SLOW!!!! It reads from disk constantly, even in the middle of battles. o If you don't have EGA or higher, forget it. The graphics are too complicated to be rendered well in 4 colors. I took my copy back to the store, as I determined that it was unplayable on a floppy based CGA system. While it DOES look nice on EGA/VGA, I kind of miss the old klunky graphics. It was the game play that I really liked. I hope they do justice to the Amiga when (if?) it is released. ---------------------------------------------------------------------------- These words be mine. The company doesn't care, because I am the company! :-) Dave Lowrey | david@starsoft.hou.tx.us Starbound Software Group | Houston, TX | "Dare to be stupid!" -- Weird Al Yankovic