Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!sol.ctr.columbia.edu!emory!gatech!psuvax1!rutgers!cbmvax!cbmehq!cbmdeo!adspdk!hclausen From: hclausen@adspdk.UUCP (Henrik Clausen) Newsgroups: comp.sys.amiga.games Subject: Re: Adventure (abd20) Message-ID: <18e50c01.ARN1b15@adspdk.UUCP> Date: 28 Mar 91 00:46:41 GMT References: <16071@chaph.usc.edu> <18e18061.ARN1ad2@adspdk.UUCP> <090433.10038@timbuk.cray.com> Reply-To: hclausen@adspdk.UUCP Followup-To: comp.sys.amiga.games Organization: Graffiti Data Lines: 16 In article <090433.10038@timbuk.cray.com>, Stuart Mitchell writes: > > BTW, anyone has a hint for getting on to the second phase for real? > > it's just a question of finding & using one of the many objects > in the correct location in that cave. > > I could be more explicit, but that should be enough to go on for now.... That'll do fine, I think - thanks! -Henrik ______________________________________________________________________________ | Henrik Clausen, Graffiti Data | If the Doors of Perception where cleansed, | | ...{pyramid|rutgers}!cbmvax! | Man would see Reality as it is - Infinite. | \______cbmehq!adspdk!hclausen___|_________________________________W. Blake___/