Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!wuarchive!udel!mmdf From: "PETER C. FREY" Newsgroups: comp.sys.amiga.games Subject: Lemmings: A total disappointment Message-ID: <49497@nigel.ee.udel.edu> Date: 2 Apr 91 00:25:41 GMT Sender: mmdf@ee.udel.edu Lines: 76 I've been subscribed to this list for some months now, and ever since Lemmings was released, about every other message has been by a firm supporter of Lemmings. After a couple months of these messages, I decided to purchase Lemmings for myself. That proved to be an uneventful date. I was at first taken in by the 'cute' theme song and novel idea behind the game. The song, which sounded suspiciously like a digital version of the song to My Fair Lady, was redone in almost every possible way in each level. The 'Menacing' level on Tricky was one exception to the continuous variations of the same theme. When I became stuck on those occasional difficult levels, the once 'cute' and poppy song became so annoying I had to turn the sound off. The graphics of the program are not completely smooth. That is not my main critique of the graphics, however. The only time I was able to see just what a 'Lemming' is, according to the programmers, was in the intro. The intro itself was short and inoffensive. The main critique I have of the graphics, which look like something I would expect from Atari ST programmers or for IBM VGA, is that the Lemmings were tiny little figures on the screen. A friend of mine and I laughed at Robocop 2's figure of Robocop. Lemmings are in the same vein, only more miniscule. The entire 'novel' idea of the game is one that would appeal to the preschooler. It is cute and inoffensive, as stated above. The music is something out of a Fischer Price game. The blowing up and shattering of the lemmings is similar to a Tom & Jerry's cartoon, where figures are blown up like just one more function of their lives. The fact that each level can be played over and over again places no importance in each time you play. In just about every game I've played, it Matters whether you succeed or not. The way the game makes a level difficult, is on a very technical level. On the levels that were difficult, and there are very few of them, you had to click the mouse on the Lemming to cause it to perform a certain act at a very precise instant. If this is not done, all else is for naught, and you have to go through the entire process again. You don't fail at a level because it is complex. You fail at the level because of one technical mistake; a mistake that you know how to surmount, only you did not hit the button at the precise moment. I got through the fun, tricky, and taxing in little over 20 hours spent over the first two days after purchase. By the time I started into mayhem, the game had become too routine for me. I'll admit the two player part of the game looks interesting, but of no tribute to the game. It looks interesting because the monotony of the game is broken by competition with a person. As I write this now, I am on my way to a friend's room. There, I shall give over this annoying little game to him, to see if he finds it as simple as I. Sorry if this letter disturbs those enthusiastic about the game, but perhaps the version I have is not the same as those others have found exciting..? Perhaps, by the look of it, I was slipped a mac or atari st version of the game with a built in emulator..? I doubt that, for I have read the box many times. That would be too easy an explanation. Now if you want a real game, get one with more depth. Xenon 2, R-type, Carrier Command, and many other games available to the Amiga are just a few examples of games where the graphics are excellent, the sound is worth hearing over and over again, and you don't need a magnifying glass to see the features. Peter C. Frey ************************************************************************** * //| // * * // | ||\ // * * //__| ||\ //| -------- -------_ ||\\ \\ // * * //---| ||\\ // | || || __ _ ||_\\ \\ // * * // | || \\/ | ___||___ |_____|| || \\ \\/ * * * * "WHERE MACINTOSH IS JUST ANOTHER NAME FOR A ROTTEN APPLE" * **************************************************************************