Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!jarthur!drichard From: drichard@jarthur.Claremont.EDU (David Richards) Newsgroups: comp.sys.amiga.graphics Subject: Graphics package w/ 3d capacity. Message-ID: <11503@jarthur.Claremont.EDU> Date: 2 Apr 91 22:47:38 GMT Distribution: usa Organization: Harvey Mudd College, Claremont, CA 91711 Lines: 34 The local cluster of amiga-philes is very close to convincing influential members of the math faculty that the Amiga is the ideal machine for handling the complex graphical manipulation of mathematically generated 3d objects. Here is our problem. Although our vax has an extremely powerful graphics utility (Mathlib) that can create and display representaions of just about any system you could think of, its capabilites end when it comes to display. If you want to do something like view from another angle, the entire object must be regenerated almost from scratch. We would like to invoke some kind of package on the amiga to read the vax generated data, then play with it using something like a mouse or even a joystick. Simplicity of operation is essential. Mathlib can write the data in any form that can be well specified. It current supports something like 100 different terminals and hardcopy devices. It would be no problem to get the data in x,y,z format, or in a form readable by almost any common piece of hardware. If needed it would not be hard to write a new device driver that would output the data in whatever perverted form some package would want. Wire fram graphics would certainly be acceptable. We're working mostly with graphs and such so we don't have much use for ray tracing. Now the question. What package will do this best? I am unfamiliar with all of the major graphics packages currently available, so I have no background to work with at all. Please send me your suggestions, if we can make the Amiga perform well, it will mean a major foothold on this campus. We think macs and PC's have prevailed long enough! Thanks, Dave drichards@hmcvax.claremont.edu