Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!cbmvax!uunet!mcsun!unido!math.fu-berlin.de!fub!einoed!buchonia.rhoen.in-berlin.de!fulmin!apd!saarag!m_gietzen From: m_gietzen@saarag.zer.sub.org Newsgroups: comp.sys.amiga.hardware Subject: re: Using the copper Message-ID: <9104011518.35.1541@SAARAG> Date: 2 Apr 91 09:59:42 GMT Sender: news@buchonia.rhoen.in-berlin.de (News Administration) Distribution: comp Organization: fulmin Ebersburg/Rhoen Lines: 18 Once a guy asked about the reason of using the copper. I program games and know sth. about this wonderfull customchip. The simplest effect is the use of different palettes and different screens in different resolutions. You can mirror pictures without any processingtime, stretch pictures, rotate them and so on. Another great ability of the copper is that it is able to leave interrupts. So you can exactly start a routine at the same rasterpositon. (see rasterirqs on the C64...) Ciao, Markus Gietzen PS: Sorry for my bad english!