Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!unix.cis.pitt.edu!dsinc!bagate!cbmvax!jesup From: jesup@cbmvax.commodore.com (Randell Jesup) Newsgroups: comp.sys.amiga.programmer Subject: Re: Games vs. OS Message-ID: <20212@cbmvax.commodore.com> Date: 31 Mar 91 04:45:07 GMT References: <1991Mar28.001944.7281@rs6000.cmp.ilstu.edu> <18e6c18b.ARN0c4c@swinjm.UUCP> Reply-To: jesup@cbmvax.commodore.com (Randell Jesup) Organization: Commodore, West Chester, PA Lines: 41 In article <18e6c18b.ARN0c4c@swinjm.UUCP> forgeas@swinjm.UUCP (Jean-Michel Forgeas) writes: >In article <1991Mar28.001944.7281@rs6000.cmp.ilstu.edu>, Ross Bogue writes: > >> [...]. If I start a VLT download >> which I know will take at least an hour, or a simulation which will take >> several days, I will flip screens and fire up a game from my hard disk. > >Well I don't understand this. When I work, I work. When I play, I play. >I cannot work and play. I often play games while downloading/uploading large files on BIX, for example. Or I'll flip to a game and play for a while, then flip back to the compile I'd started, or back to my rlogin to cbmvax where I'm reading news, etc. >> 1) Keep your fool hands off my operating system! > >So one day you or somebody else will complain about the speed/scrolling, >etc... to be of bad quality. You are not a lot to want that. Most people here (including me) have stated that there are occasions when taking over the machine is warranted. There are games where it isn't warranted, including Lemmings. >Effectively if all people had a 68030/68040 to play with, my arguments >would be different. I think all people want a 68040 but majority >can buy only a 68000. Ah, the innocence of youth... :-) If A500's starting tomorrow had 68020's, or 68030's, or 68040's, there would still be people like Mike Schwartz or the guy flaming Mike Farren who would insist that in order for their games to be fast enough, they had to take over the machine. (It might take them a few months to figure out how to use up all the cycles, though.) -- Randell Jesup, Keeper of AmigaDos, Commodore Engineering. {uunet|rutgers}!cbmvax!jesup, jesup@cbmvax.commodore.com BIX: rjesup Thus spake the Master Ninjei: "To program a million-line operating system is easy, to change a man's temperament is more difficult." (From "The Zen of Programming") ;-)