Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!uupsi!njin!fdurt1!wisdom!tronsbox!dfrancis From: dfrancis@tronsbox.xei.com (Dennis Heffernan) Newsgroups: comp.sys.amiga.programmer Subject: Re: Mike Farren Tutorial. Message-ID: <1517@tronsbox.xei.com> Date: 1 Apr 91 16:08:45 GMT References: <21510@shlump.nac.dec.com> <2105@pdxgate.UUCP> Organization: The Whole Yuggoth Society Lines: 36 I think the "bash the OS" forces need to get a clue. I don't honestly care how many moving objects you can cram on the screen, or whether or not the game has 245E+10 levels (which all look the same anyway). I DO care about the quality of the game play. Some of the best games I ever played were originally done on platforms like the C64 or even the Atari 2600. And no matter how much you gussied them up, they wouldn't be any better if ported to the Amiga. PIRATES, for instance, is one of my favorite games. I originally bought it for my 64, and enjoyed it enough that I bought the Amiga version when it came out. It's a perfect example of what an Amiga game should be, even if it only has two moving objects (most of the time) and no eurorock soundtrack. Looking over my collection, the games I've enjoyed the most are the ones with some kind of engaging plot, with lots of different things to do. ROCKET RANGER (my all-time fave, which I'm going to miss when I get a hard drive because anything that won't load on it is going out the window...), LAND OF THE RISING SUN, WINGS (hmm, lots of CinemaWare...), the AD&D games from SSI (though they're poorly implemented; there's no reason why they couldn't be as friendly as PIRATES), STAR CONTROL... That last one is the closest thing to a shoot'em up that I own for the Amy. It doesn't bash the machine, either. I don't personally know a single person who enjoys pure shoot-em-ups. I can't understand why anyone writes them any more. I haven't seen one in years that didn't look like every other one ever done. The same goes for climbing and jumping games- I've played SHADOW OF THE BEAST (on another machine, it won't run on mine...), and it's nothing but a hyperthyroid DONKEY KONG with an attitude. Yawn. The dinosaurs died so that the plastic it is encoded on could exist, and I'm hard-pressed to come up with a reason why. dfrancis@tronsbox.xei.com ...uunet!tronsbox!dfrancis GEnie: D.HEFFERNAN1 ------------------------------------------------------------------------------ "I don't understand why you make such a big deal out of everything...haven't you learned; if it's not happenning to me it's not important?" -Murphy Brown