Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!samsung!crackers!m2c!umvlsi!dime!sandy From: sandy@pogo.cs.umass.edu (Sandy Wise) Newsgroups: comp.sys.mac.apps Subject: Re: UltraPaint v Canvas (2.1 or 3.0) Message-ID: Date: 3 Apr 91 19:40:07 GMT References: <1991Apr2.232210.2595@athena.mit.edu> Sender: news@dime.cs.umass.edu Reply-To: wise@cs.umass.edu Organization: Organization? I thought entropy would take care of that... Lines: 25 In-reply-to: sorensen@athena.mit.edu's message of 2 Apr 91 23:22:10 GMT When looking at Canvas and UltraPaint you will find the two products have more in common than they have as differences. UltraPaint is scaled down version of Canvas 2. UltraPaint was designed as a competitor to Silicon Beach's SuperPaint, and as such has much better developed paint tools than Canvas (smear, multicolor airbrush, etc). UltraPaint uses the drop in tools to extend the tool collection. Canvas offers many more sophisticated drawing tools, including macros, non-rectangular bitmaps, 32-bit QuickDraw, Adobe type-1 font outlines as editable curves (3.0), a spelling checker, multi-page documents, etc... The UP interface is cleaner than the Canvas one, IMHO, but such things are a matter of taste. I bought UP as an all around graphics creation tool and have been very pleased with it. The manual is the worst I have ever seen, but that is another point. For more technical work, I would probably use Canvas. The 3.0 release is expected to have many CAD like features, but preserve the free-from nature of an illustration tool. /s -- Alexander Erskine Wise /\/\/\/\/\/\/\/\/\/\/\/\ Software Development Laboratory /\/\/\/\/\/\/\/\/\/\/\/\/\/\ WISE@CS.UMASS.EDU /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ \/\/\ This situation calls for large amounts of unadulterated CHOCOLATE! /\/\/\