Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!know!news.cs.indiana.edu!news.nd.edu!mentor.cc.purdue.edu!RRANSOM@aclcb.purdue.edu From: rransom@aclcb.purdue.edu (Father Barleywine) Newsgroups: comp.sys.mac.games Subject: Re: Sim City "cheats" Message-ID: <00946617.87B76080@aclcb.purdue.edu> Date: 30 Mar 91 17:59:40 GMT Sender: news@mentor.cc.purdue.edu Reply-To: rransom@aclcb.purdue.edu (Father Barleywine) Organization: Purdue AIDS center Lines: 30 This isn't a built in cheat like FUND, but it works if you don't care about things like extortion and feeling like a scumdog. To get more extra money than you really need and to keep the Sims happy while extorting large quantities of cashola, do the following tax time "cheat" (if only the IRS was so easy to fool): ---set the tax rate to 0% in January ---watch the Sims build like crazy through the year ---with the Game Speed set to slow wait until the last part of December (watch it carefully, because if you wait too long you'll actually be stuck with 0% taxes for the year) ---set the tax rate to 20% ---watch the horrified Sims begin to get angry ---when the budget window comes up in January set the tax rate back to 0% ---laugh gaily as the dough rolls in, and evilly as the foolish Sims go about business as if you didn't take advantage of the poor little buggers ---repeat as necessary This "cheat" takes most of the fun out of the game, but it allows you to create improbably large and inefficient cities. If you try this reguarly be sure to keep enough money in reserve to pay for all city services for a year, because you'll be sure to miss a few extortion times and end up with 0% income. Frankly, I get more of a charge out of bulldozing maximum population density residential areas "for the greater good of the greater number" (i.e. to put in nuclear power plants), but it's too good a trick to go unmentioned. Now if they'd only put in screams when the bulldozers nuke the townhouses... Father Barleywine