Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!mips!cs.uoregon.edu!obelix.cs.uoregon.edu!mkelly From: mkelly@obelix.cs.uoregon.edu (Michael A. Kelly) Newsgroups: comp.sys.mac.games Subject: Re: Games/Colors Message-ID: <1991Mar30.182834.28703@cs.uoregon.edu> Date: 30 Mar 91 18:28:34 GMT References: <670201213.1@blkcat.Fidonet.Org> Sender: usenet@cs.uoregon.edu (Netnews Owner) Organization: Department of Computer Science, University of Oregon Lines: 15 In article <670201213.1@blkcat.Fidonet.Org> Mark.Tucker@f421.n109.z1.Fidonet.Org (Mark Tucker) writes: > I believe that Oids uses 256 colors. It is a great game. > Actually, it uses 16 colors. It switches automagically when you start the game, and switches back when it quits, so it may appear to work in 8-bit mode if that's what you were in when you started the game. There are a few others that do this also, and several that I _wish_ did. -- _____________________________________________________________________________ Michael A. Kelly America Online: Michael792 mkelly@cs.uoregon.edu Compu$erve: 73567,1651 _____________________________________________________________________________