Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!mips!spool.mu.edu!uwm.edu!ogicse!usenet!mist.CS.ORST.EDU!hasses From: hasses@mist.CS.ORST.EDU (Stephen Haase) Newsgroups: comp.sys.mac.games Subject: Reach for the stars Message-ID: <1991Apr03.041825.6811@lynx.CS.ORST.EDU> Date: 3 Apr 91 04:18:25 GMT References: <1991Mar31.194518.1957@magnus.acs.ohio-state.edu> <1991Apr2.164545.29410@kuhub.cc.ukans.edu> Sender: @lynx.CS.ORST.EDU Organization: Computer Science Department, Oregon State Univ. Lines: 12 Nntp-Posting-Host: mist.cs.orst.edu What is the current version of Reach for the Stars? My friend has a copy of 1.3, I believe, but that was from 1987. They are still advertising it in the major mail order places. I would consider buying a newer version, but 1.3 has some bugs and does not have nearly as many options as my old //gs version had. Also, has anyone heard of a program called Stunts for the IBM? It is a vector drawn driving program that dusts any I have seen to date. It is nearly exactly the same as the game Hard Drivin' in the arcade. Is this ever going to come out on the Mac? I've heard Vette is pretty good, but I don't know if it would stand up to Stunts... Steve hasses@prism.cs.orst.edu