Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!zaphod.mps.ohio-state.edu!unix.cis.pitt.edu!bluecow From: bluecow@unix.cis.pitt.edu (Tobish E Smith) Newsgroups: comp.sys.mac.games Subject: Re: Reach for the stars Message-ID: <110796@unix.cis.pitt.edu> Date: 3 Apr 91 05:30:58 GMT References: <1991Mar31.194518.1957@magnus.acs.ohio-state.edu> <1991Apr2.164545.29410@kuhub.cc.ukans.edu> <1991Apr03.041825.6811@lynx.CS.ORST.EDU> Organization: University of Pittsburgh Lines: 19 In article <1991Apr03.041825.6811@lynx.CS.ORST.EDU> hasses@mist.CS.ORST.EDU (Stephen Haase) writes: >Also, has anyone heard of a program called Stunts for the IBM? It is a vector >drawn driving program that dusts any I have seen to date. It is nearly exactly >the same as the game Hard Drivin' in the arcade. Is this ever going to come >out on the Mac? I've heard Vette is pretty good, but I don't know if it would >stand up to Stunts... >Steve >hasses@prism.cs.orst.edu I think the program you're referring to is StuntDriver by Spectrum Holobyte. It sure does look impressive. Since these are the same folks that did Vette, and sinceVette just appeared, I suppose it's at least possible that StuntDriver might appear for the Mac at some point... I'd imagine the graphics engine is pretty much the same for both programs. I asked this very question of the Spec. Holy rep. on CI$, but haven't received a reply yet. Tob bluecow@unix.cis.pitt.edu