Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!magnus.acs.ohio-state.edu!csn!ncar!gatech!purdue!avr From: avr@cs.purdue.EDU (Andrew V. Royappa) Newsgroups: comp.sys.sgi Subject: question on gl Message-ID: <14144@medusa.cs.purdue.edu> Date: 2 Apr 91 03:47:19 GMT Distribution: usa Organization: Department of Computer Science, Purdue University Lines: 11 The gl graphics user's guide says that the perspective & viewing transformations transforms the perspective pyramid into the box -1.0 <= x,y,z <= 1.0, to facilitate clipping. Is this in fact the case, or are the box's bounds given by something else e.g. -1.0<=x,y<=1.0 and 0.0<=z<=1.0 ? Thanks, Andrew avr@purdue.edu {pur-ee,ucbvax,decvax}!purdue!avr