Newsgroups: comp.graphics Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!lavaca.uh.edu!menudo.uh.edu!karazm.math.uh.edu!jet From: jet@karazm.math.uh.edu ("J. Eric Townsend") Subject: Re: 3d from 2D Message-ID: <1991Apr9.214247.7384@menudo.uh.edu> Sender: usenet@menudo.uh.edu (USENET News System) Nntp-Posting-Host: karazm.math.uh.edu Organization: University of Houston -- Department of Mathematics References: <5d6f84k@rpi.edu> <1991Apr9.193032.28077@ohrd.uucp> Date: Tue, 9 Apr 1991 21:42:47 GMT In article <5d6f84k@rpi.edu> onders@raphael.ipl.rpi.edu (Timothy E. Onders) writes: >A couple of years ago, there was an article on Nova(on PBS), about research >somewhere on converting a series of two dimensional images to a three >dimensional representation. The example given was panning a camera past >a model of a town and generating the 3D image from that. A little off the subject, perhaps, but there are a couple of programs for the Amiga that "auto-trace" 2D objects to generate a polygonal based object. From this, it's quite trivial to extend the object into 3D in most of the popular 3D rendering/raytracing Amiga programs. -- J. Eric Townsend - jet@uh.edu - bitnet: jet@UHOU - vox: (713) 749-2120 Skate UNIX or bleed, boyo... (UNIX is a trademark of Unix Systems Laboratories).