Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!crdgw1!crd.ge.com From: meltsner@crd.ge.com (Kenneth J Meltsner) Newsgroups: comp.graphics.visualization Subject: Re: Out of the lab, into the classroom Keywords: reuse fabulous Message-ID: <18226@crdgw1.crd.ge.com> Date: 4 Apr 91 15:30:57 GMT References: <1991Apr2.202227.13796@agate.berkeley.edu> <1991Apr3.172156.3960@nas.nasa.gov> <1991Apr3.193914.4569@agate.berkeley.edu> <1991Apr3.215031.7763@nas.nasa.gov> <1151@durer.cme.nist.gov> Sender: news@crdgw1.crd.ge.com Reply-To: meltsner@crd.ge.com Organization: GE Research and Development Center Lines: 64 In article <1151@durer.cme.nist.gov>, bagwill@swe.ncsl.nist.gov (Bob Bagwill) writes: [... stuff deleted ...] |>On the one hand, the synthetic effort necessary to pre-visualize the data |>might lead to new insights. |> |>On the other hand, scientists may ignore useful data because it doesn't make |>a pretty picture. Speaking from zero knowledge, I would guess that |>grant committees and other investors like pretty pictures. Scene from |>NSF committee of the future :-) |> |> And opening our fabulous Spring Visualization line-up is |> Gizmo Gearloose of PolyTech with his `Visualization of the |> Distribution of Atypical Incisor Formation in Lower |> Mammals'. Rendered with the exciting XIPAR multi- |> dimenionsal shader, his creation uses a daring palette of |> hot pinks and blues on a black background. Way to go, Gizmo! Oh, we already do this -- look at some of the papers from the IEEE Visualization '90. At another conference, a computer graphics person made the distinction between useful graphics and management graphics, and the amount of time needed to generate them. Management graphics might take an order of magnitude more time to make, and provide an order of magnitude less information. My big problem with the concept of visualization as a discipline is that it sounds surprisingly similar to the basic mistake made by the expert system shell folks. They would say things like, "We've done all the hard work for you. Now all you have to do is put in your own knowledge." It turns out that gathering and assessing the knowledge *is* the hard part -- the shell construction is straightforward computer programming. Knowledge acquisition, organization, and application are the tough jobs. The same is true of the visualization types: "We've done the hard part: here's a renderer, some data display tools, etc. Now go and do good science with your data." I'm not sure they realize the hard part is just beginning, and that the tools they've given the scientists don't help a lot. Visualization can help reduce the information overload, but it doesn't help with the insight or analysis to make the conceptual leap from the video to understanding the real world. Jock Mackinlay had a really cool paper in Transactions on Graphics detailing his expert system to automatically construct graphs from data, graphs that would automatically display the correct variables in a pleasing and informative way. Too bad nobody has any programs to do that sort of thing on the market. Visualization people will only be useful when they understand that they are actually one of the least important parts of the whole process. Critical, yes, but not the part that actually contributes to the scientific world or towards a solution of an engineering problem. -- =============================================================================== Ken Meltsner | meltsner@crd.ge.com (518) 387-6391 GE Research and Development Center | Fax: (518) 387-7495 P.O. Box 8, Room K1/MB207 | Nothing I say should be attributed Schenectady, NY 12301 | to my employer, and probably vice-versa =================Dep't of Materials Science, ACME Looniversity=================