Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!uakari.primate.wisc.edu!aplcen!boingo.med.jhu.edu!haven!adm!smoke!gwyn From: gwyn@smoke.brl.mil (Doug Gwyn) Newsgroups: comp.lang.c Subject: Re: One more point regarding = and == (more flamage) Message-ID: <15701@smoke.brl.mil> Date: 4 Apr 91 17:23:19 GMT References: <632@taumet.com> <3425@inews.intel.com> <12269@sybase.sybase.com> Organization: U.S. Army Ballistic Research Laboratory, APG, MD. Lines: 10 In article <12269@sybase.sybase.com> hamish@mate.sybase.com (Just Another Deckchair on the Titanic) writes: >Started working on multiplying two pointers together yet? Inner, outer, or wedge product? I'm not being entirely facetious here -- one of the reasons that I'm opposed to operator overloading, for example in C++, is that there are often several reasonable distinct meanings that can be given to common algebraic operations when applied to more complex objects than real numbers. Multiplication is the most common example.