Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!mips!wrdis01!gatech!udel!rochester!pt.cs.cmu.edu!o.gp.cs.cmu.edu!andrew.cmu.edu!ms0p+ From: ms0p+@andrew.cmu.edu (Michael Gordon Shapiro) Newsgroups: comp.sys.amiga.games Subject: Re: Omega1.50 Message-ID: Date: 4 Apr 91 05:55:00 GMT References: <1991Apr2.164714.14902@odin.diku.dk> Organization: Carnegie Mellon, Pittsburgh, PA Lines: 12 In-Reply-To: <1991Apr2.164714.14902@odin.diku.dk> For the benefit of the masses, I did some experimenting with this game on my A3000, before and after installing an additional meg of fast ram. The gist is as follows: Omega worked fine under 2.0 prior to memory expansion. But after I raised the memory to 3 megs, the game would lock up and freeze the system after the title screen. The most obvious solution turned out to work: I simply filled up the additional RAM (by copying the Omega file to RAM:), and the game worked fine. Strange days indeed. Mike Shapiro ms0p@andrew.cmu.edu I don't live in fantasy; I only work there.