Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!sdd.hp.com!spool.mu.edu!munnari.oz.au!manuel!ccadfa!prolix!dac From: dac@prolix.pub.uu.oz.au (Andrew Clayton) Newsgroups: comp.sys.amiga.games Subject: Re: Wizardry: - DONT BUY IT!!! Message-ID: <18ef6061.ARN172a@prolix.pub.uu.oz.au> Date: 4 Apr 91 11:49:21 GMT Article-I.D.: prolix.18ef6061.ARN172a Reply-To: dac@prolix.pub.uu.oz.au Followup-To: comp.sys.amiga.games Organization: More like Mis~, really. Lines: 33 In article <10672@mirsa.inria.fr>, Colas Nahaboo writes: > ever saw. I spent nights on Wizardy I and II on my apple II 10 years ago, but I > just tried Wizardry 6 on my amiga, and was severely disapointed. > > PLEASE PEOPLE DON'T BUY IT -- Sir-Tech should be sued by consumer organizations > for releasing such a user-despising product! [rest of article deleted] Sigh. I too was a fond Wizardry fanatic on ye olde Apple ][+. Solved 1, 2 and 3, but bombed out severely in #4 - that was one tough game. Never saw #5, though I heard rumours that it was ridiculously easy on the IBM platforms. I remember pestering SirTech during the last half of 1986 (international phone calls are still pretty expensive y'know!), asking them to produce Wizardry on the Amiga - I had seen it on the Mac, and that was a damned fine conversion too. If they produced Wizardry for the Amiga in the same way they did on the Mac, they would have a best seller. Reading your article made me fairly depressed. I had planned on buying Wizardry, but if it's only going to be a -slow and klutzy- rendition, then why bother? Thankyou for your article. Dac -- [My outgoing email doesn't seem to work ...]