Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!cs.utexas.edu!uunet!cbmvax!jesup From: jesup@cbmvax.commodore.com (Randell Jesup) Newsgroups: comp.sys.amiga.games Subject: Re: Are many games scaled to the CPU speed of the 3000? Message-ID: <20443@cbmvax.commodore.com> Date: 8 Apr 91 03:38:12 GMT References: <1991Apr8.002313.976@coplex.uucp> Reply-To: jesup@cbmvax.commodore.com (Randell Jesup) Organization: Commodore, West Chester, PA Lines: 16 In article <1991Apr8.002313.976@coplex.uucp> dean@coplex.uucp (Dean Brooks) writes: > I already own Falcon, for instance. Will it just speed up >to the point where it is unplayable, or will it do the "right" thing >(i.e. keep the plane going the same speed as before, but just speed >up the graphics refresh rate). The good ones (Falcon, Indy 500) just up the frame rate. Some just run too fast. -- Randell Jesup, Keeper of AmigaDos, Commodore Engineering. {uunet|rutgers}!cbmvax!jesup, jesup@cbmvax.commodore.com BIX: rjesup Disclaimer: Nothing I say is anything other than my personal opinion. Thus spake the Master Ninjei: "To program a million-line operating system is easy, to change a man's temperament is more difficult." (From "The Zen of Programming") ;-)