Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!orion.oac.uci.edu!balboa.eng.uci.edu!nguyent From: nguyent@balboa.eng.uci.edu (Thien Nguyen) Newsgroups: comp.sys.amiga.games Subject: Re: Are many games scaled to the CPU speed of the 3000? Message-ID: <27FFFBB4.27109@orion.oac.uci.edu> Date: 8 Apr 91 05:12:20 GMT References: <1991Apr8.002313.976@coplex.uucp> Organization: University of California, Irvine Lines: 20 Nntp-Posting-Host: balboa.eng.uci.edu In article <1991Apr8.002313.976@coplex.uucp> dean@coplex.uucp (Dean Brooks) writes: > > As a soon-to-be A3000 owner, I keep wondering about the major >software companies making their software scaled to fit the speed >of the CPU they are running on? > > I already own Falcon, for instance. Will it just speed up >to the point where it is unplayable, or will it do the "right" thing >(i.e. keep the plane going the same speed as before, but just speed >up the graphics refresh rate). > > If they (the major software publishers) are doing things the >right way, can anyone give a list of games they know that do the >"right" thing? > > Thanks, Dean >-- Most of the games on run pretty much at the same speed on my A3000. I don't know if Falcon will run. The Interceptor runs pretty fast.