Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!sdd.hp.com!caen!sol.ctr.columbia.edu!lll-winken!iggy.GW.Vitalink.COM!widener!news.cs.indiana.edu!maytag!xenitec!zswamp!p0.f178.n221.z1.fidonet.org!Stewart.Mckinnon From: Stewart.Mckinnon@p0.f178.n221.z1.fidonet.org (Stewart Mckinnon) Newsgroups: comp.sys.amiga.games Subject: Re: DM/CHAOS working cheat Message-ID: <7173.27FFF96A@zswamp.fidonet.org> Date: 7 Apr 91 15:51:28 GMT Sender: ufgate@zswamp.fidonet.org (newsout1.26) Organization: FidoNet node 1:221/178.0 - Spanish Inquisition, Waterloo ON Lines: 19 RE: DM/CHAOS HEAVY HITTERS - Really, where's the fun in this? The whole POINT of this game is the fun of building up your characters, and developing your skills....if you have 'ready-made' characters with infallible attributes, the challenges are going to be too simple and there will be less of a feeling of acheivement. Many people have got through both DM and Chaos with SOME difficulty, but this was obviously overcome. Where DM & CHAOS differ from other games, is that you use your BRAIN and tactics and other skills to solve the puzzles, fight the monsters and overcome the odds that way. Other games (mainly mindless shoot-em-ups) make you rely on ONE thing only - how fast you can pound the fire button - oh, and sheer LUCK!! Give me these (DM & CHAOS) over anything - anytime. -- Stewart Mckinnon - via FidoNet node 1:221/171 UUCP : watmath!xenitec!zswamp!178.0!Stewart.Mckinnon Internet: Stewart.Mckinnon@p0.f178.n221.z1.fidonet.org