Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!sdd.hp.com!hplabs!hpl-opus!hpnmdla!hpmwtd!mikep From: mikep@hpmwtd.HP.COM (Mike Powell) Newsgroups: comp.sys.amiga.graphics Subject: Re: Graphics package w/ 3d capacity. Message-ID: <22060009@hpmwmat.HP.COM> Date: 5 Apr 91 02:37:50 GMT References: <11503@jarthur.Claremont.EDU> Organization: HP Santa Rosa Site (NMD MTA MWTD). - Santa Rosa, Ca. Lines: 23 Perhaps your best bet would be Videoscape 2.0. It doesn't have the *best* image quality (it is not a ray-tracer...) but it does suppport all IFF modes, and what might be best of all, Videoscape supports object files in a very simple ASCII text format. Conversion to this format should be pretty easy... Basically, it consists of a list of points (x,y,z), followed by a list of polygons referenced to the points. Eg: (# of pnts.),point 1, point 2, point 3....,color/texture code. There may be some ray-tracing packages that accept ASCII files or have a well documented binary format. One other plus about videoscape is that it is fairly fast when it renders... allowing the construction of animations quickly and easily. (it can save animations in the popular '.anim' format). You should be able to find it for well less than $100. -Mike-