Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!apple!mrspoc!starnet!sschaem From: sschaem@starnet.uucp (Stephan Schaem) Newsgroups: comp.sys.amiga.hardware Subject: Re: Amiga Custom Chips - why hasn't C= made them faster? Message-ID: <1991Apr5.224429.22917@starnet.uucp> Date: 5 Apr 91 22:44:29 GMT References: <1991Apr2.235710.13984@news.iastate.edu> <1991Apr3.130218.25163@mintaka.lcs.mit.edu> <6456@amiga.UUCP> <1991Apr4.200011.23370@bronze.ucs.indiana.edu> Organization: Starnet-Public Access UNIX-Los Altos,CA 415-949-3133, login:info Lines: 23 To anyone looking for 'new' idea... Look at the2 3 year old X68000. 16bit, but use 'multy bus'.With a text mode overlay with all the diferent video mode up to 2 256 color dualplayfield (plus text mode overlay) and another mode. Plus a bank for 65535 colors sprites (alot of them!).So for any kind of anymation a blitter is useless. Or the video from the FM_Towns.With hardware posibilities like 360 degrea real time screen rotation on a 24 bitplane screen. or real time zoom on its linkable sprites etc... Both have CD suport for year. The above is what I saw, and both machine are not that expansive (Check LOGIN for latest price tag). The first is a 680x0 based machine (with accelerator available) from Sharp. The second is from Fujitsu, intel based machine :-( FM_TOWNS 32bit machine, X68000 16bit. You dont have to go 32 bit to have more power on amiga?! Put 2 set of custom chip in parrale:-) Stephan