Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!uunet!zaphod.mps.ohio-state.edu!caen!b-tech!ais.org!jph From: jph@ais.org (Joseph Hillenburg) Newsgroups: comp.sys.amiga.misc Subject: Re: Screen blankers Message-ID: <3PNB_ZJ@irie.ais.org> Date: 8 Apr 91 07:37:22 GMT References: <1991Apr4.143420.24871@milton.u.washington.edu> <107@hdwr1.medar.com> <1991Apr6.184454.26223@news.iastate.edu> Sender: jph@ais.org Organization: UMCC, Ann Arbor, MI Lines: 26 In article <1991Apr6.184454.26223@news.iastate.edu> xgr39@CCVAX.IASTATE.EDU (Mister Clueless) writes: > After Dark is more than just a screen blanker. It puts various types >of animations on the screen while the screen is 'blanked' to avoid monitor >burn-in. If this person is looking for something along the lines of >After Dark, I think he wants something that does more than just turn >the screen black or put a few moving lines on the screen. > > After Dark comes with a large number of modules that put everything >from color flying toasters to moving skylines of cities to shuffling >pieces of the screen around (in a puzzle fashion) while the screen is >blanked. A lot of this simple animations are quite fun to watch. >Unfortunately, I have never come across anything coming close to resembling >this for the Amiga. > And the Amiga is going to *DIE* without something like After Dark? I mean, if we want to play animations on our machines, we'll fire up SuperView or ShowANIM or something of that nature. Screen blankers aren't supposed to keep the same type of thing on the screen at any one time, even animations. > -MB- -- // Joseph Hillenburg/Blackwinter, Secretary, Bloomington Amiga Users Group \X/ jph@valnet.UUCP jph@irie.ais.org jph@gnu.ai.mit.edu "Project: Desert Storm is also known as ``The Mother of All Ass-Kickings.''"