Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!spool.mu.edu!munnari.oz.au!bruce!labtam!eyrie!phoenix!terminal From: terminal@phoenix.pub.uu.oz.au (Bernard Leach) Newsgroups: comp.sys.amiga.programmer Subject: Re: Mike Farren Tutorial. Message-ID: <1991Apr2.114859.26216@phoenix.pub.uu.oz.au> Date: 2 Apr 91 11:48:59 GMT References: <1991Mar24.204206.11145@starnet.uucp> <20115@cbmvax.commodore.com> <1991Mar27.012717.11541@starnet.uucp> <1998@aldebaran.cs.nps.navy.mil> Organization: Phoenix ComSystem. Public UNIX Melbourne Australia. Lines: 18 In <1998@aldebaran.cs.nps.navy.mil> schweige@aldebaran.cs.nps.navy.mil (Jeffrey M. Schweiger) writes: >Well, I, for one, like hard drive support. I also dislike copy protection, >custom operating systems, and lack of multi-tasking. Ok discopy protection I can understand but multi-tasking.. I fail to see how my poor old 68000 could keep up with a fastmoving game of Shadow of the Beast, downloading from the local BBS, and editing my latest school essay!! Not to mention the fact that *I* would have some trouble keeping up with that! Fair deal people! If you cant handle the time for a game to load, do you *really* have time to play the game at all? Sure some games are nice on the HD, Pirates is a good example, well not really because it *is* hd-installable, but if it werent that would be a hassle... but then the fact that it is and the fact that it does not take over the system indicates that *some* programmers do think about these things.. bernard.