Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!sol.ctr.columbia.edu!lll-winken!ames!vsi1!zorch!xanthian From: xanthian@zorch.SF-Bay.ORG (Kent Paul Dolan) Newsgroups: comp.sys.amiga.programmer Subject: Re: Lemmings - a tutorial Part V (last) Message-ID: <1991Apr4.065112.21496@zorch.SF-Bay.ORG> Date: 4 Apr 91 06:51:12 GMT References: Organization: SF-Bay Public-Access Unix Lines: 34 dillon@overload.Berkeley.CA.US (Matthew Dillon) writes: > Can you image doing arbitrary layers clipping entirely in assembly? > What a waste of time! You don't know what pain is, Matt. (When _I_ was a kid, he continued, Pythonesquely:) I wrote aribitrary 3D six plane clipping, in an arbitrary oblique perspective projection, with real time dynamic motion, in assembly language, for installation in firmware Now _that's_ pain. No choice, either; the available HOL was too slow by a factor of three in the given hardware. Ouch. Talk about masochism for a buck. Compared to general 3D clipping in any language, I'll write 2D clipping for you in hex, typing only with my toes, and feel glad for the chance to do something easy for a change. ;-) Kent, the man from xanth. -- This is all true, but the rest of the Monty Python routine might have to be fudged a bit for effect.