Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!sdd.hp.com!spool.mu.edu!uunet!overload!dillon From: dillon@overload.Berkeley.CA.US (Matthew Dillon) Newsgroups: comp.sys.amiga.programmer Subject: Re: DICE vs GCC Message-ID: Date: 3 Apr 91 18:35:16 GMT Article-I.D.: overload.dillon.5967 References: <9104021420.AA10848@thunder.LakeheadU.Ca> Organization: Not an Organization Lines: 42 In article <9104021420.AA10848@thunder.LakeheadU.Ca> tjhayko@THUNDER.LAKEHEADU.CA writes: > > >This may not be the correct newsgroups to post this, so if it >isn't, please just ignore it. > > >What are the merits of Matt Dillon's DICE over the current ver- >sion of GNU C for AmigaDOS? I know about the memory require- >ments, but I want to know from a programmers point of view which >is better. The majority of my experience with C programming has >been under Unix and VMS. I've used GNU C running on our Suns >here, and it seems quite good. How does the Amiga port compare? >How does DICE compare to GNU C on (Suns or Amigas) ? Also, are GCC will generate better code than DICE (even better code than SAS/C and Manx in most cases). DICE is a *lot* smaller and much, much faster in terms of compilation. DICE, like SAS/C and Manx, also has type qualifiers (__chip, __near, __far, __aligned, etc...) that are generally a must for any serious programming. I do not believe the GCC port has implemented any of these. >********************************************************** >* Tom Hayko * Call The Amiga Showroom * >* tjhayko@thunder.lakeheadu.ca * 807-344-7460 80MB online* >* tjhayko@LAKEHEAD.BITNET * NOTE: I'm not the sysop * >********************************************************** > >QUIT -Matt -- Matthew Dillon dillon@Overload.Berkeley.CA.US 891 Regal Rd. uunet.uu.net!overload!dillon Berkeley, Ca. 94708 USA