Xref: utzoo comp.sys.amiga.programmer:2473 comp.sys.amiga.advocacy:1734 Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!wuarchive!psuvax1!rutgers!cbmvax!cbmehq!cbmger!peterk From: peterk@cbmger.UUCP (Peter Kittel GERMANY) Newsgroups: comp.sys.amiga.programmer,comp.sys.amiga.advocacy Subject: Re: Here's an EASY one for you Keywords: Lazy, Lame, Arexx, Characters, pointers, Dac. Message-ID: <1080@cbmger.UUCP> Date: 8 Apr 91 08:21:58 GMT References: <18f0bf14.ARN1771@prolix.pub.uu.oz.au> Reply-To: peterk@cbmger.UUCP (Peter Kittel GERMANY) Followup-To: comp.sys.amiga.advocacy Organization: Commodore Bueromaschinen GmbH, West Germany Lines: 23 In article <18f0bf14.ARN1771@prolix.pub.uu.oz.au> dac@prolix.pub.uu.oz.au writes: > > I could put all 95 characters in the ^^^^^^^^^^^^^^^^^ >lookup table >-- >{Send your flames to =Marc Barrett=, he's used to 'em} Ehm, I think here's a flame necessary: WHY THE H*LL DO YOU ONLY RECOGNIZE 95 CHARACTERS??? From my counting, the Amiga character set holds excatly double as many chars!!! And when I'm on my way: Why the h*ll are those quite normal characters always represented as dots (== non-chars) in hex dumps? Why? Let's take this to .advocacy, but let also all programmers know, that there are more things than simply considering PAL or NTSC! (You know what I really hate? Commercial fonts that cost big money and only provide those "all 95 characters". Insulting.) -- Best regards, Dr. Peter Kittel // E-Mail to \\ Only my personal opinions... Commodore Frankfurt, Germany \X/ {uunet|pyramid|rutgers}!cbmvax!cbmger!peterk