Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!elroy.jpl.nasa.gov!sdd.hp.com!mips!pacbell.com!ucsd!ucbvax!agate!darkstar!ucscb.UCSC.EDU!unknown From: unknown@ucscb.UCSC.EDU (The Unknown User) Newsgroups: comp.sys.apple2 Subject: Bouncing Bluster and Super Mario Brothers GS (was:Re: Synthetic speec) Message-ID: <14261@darkstar.ucsc.edu> Date: 9 Apr 91 04:27:23 GMT References: <8472@crash.cts.com> Sender: usenet@darkstar.ucsc.edu Organization: University of California, Santa Cruz; Open Access Computing Lines: 31 In article <8472@crash.cts.com> ryanb@pro-charlotte.cts.com (Ryan Baucom) writes: > Has anyone else seen this "Bouncing Bluster" thing work? Yeah, it's been around a year or two at least by now. It's a really cool Arkanoid clone with lots of new options. It seems the levels are in a weird order.. That is, levels that are too hard too near the beginning.. I've been to lazy to go in and fix it though. I REALLY like their three-D gray windows and boxes and stuff. What did it do on your system? Give some kind of an error? You needed to install a few tools for this game to even get as far as you got I believe, so I presume that's not the problem. Correct me if I'm wrong.. (That is, if you never specially installed tools) The game was well done.. I oughta shell out some money to them. Has anyone heard more about Super Mario Brothers GS?? I mailed a letter (physical paper letter.. ew.. how archaic!) to the guy saying that I was interested in the program.. He asked for that type of support. He never sent anything back though. I've thought of writing to him again. -- /unknown@ucscb.ucsc.edu Apple IIGS Forever! ULTIMA VI GS -mail me. CDs-mail me\ \ McIntosh Junior: The Power to Crush the Other Kids. /