Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uwm.edu!rpi!dali.cs.montana.edu!ogicse!intelhf!ichips!iwarp.intel.com!gargoyle!chinet!saj From: saj@chinet.chi.il.us (Stephen Jacobs) Newsgroups: comp.sys.atari.st Subject: Re: Graphics on the STE - v. generally speaking... Summary: VGA memory requirement Keywords: VGA ST screen memory Message-ID: <1991Apr03.150135.26529@chinet.chi.il.us> Date: 3 Apr 91 15:01:35 GMT References: <1245@exua.exeter.ac.uk> <1991Apr3.051045.1894@ns.network.com> Organization: Chinet - Chicago Public Access UNIX Lines: 11 It seemed reasonable to point out here that VGA uses a minimum of (I hope I have this right) 256 K of screen memory. I'm rather nearer to certain that most super VGA uses a Meg. This isn't the sort of thing that would have been considered reasonable when the ST was designed. Making the display system independent (ala PC) has the advantage of allowing you to make improvements when technology changes. It has the disadvantage of causing proliferation of semi-compatible 'standards'. (Look at the distribution kit of any high-end PC application. There are many screen drivers.) Steve