Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!swrinde!cs.utexas.edu!ted From: ted@cs.utexas.edu (Ted Woodward) Newsgroups: comp.sys.mac.games Subject: Re: harpoon Message-ID: <293@victoria.cs.utexas.edu> Date: 6 Apr 91 02:17:14 GMT References: <1991Apr4.054118.24889@cunixf.cc.columbia.edu> Organization: U. Texas CS Dept., Austin, Texas Lines: 39 In article <1991Apr4.054118.24889@cunixf.cc.columbia.edu> pss4@cunixb.cc.columbia.edu (Paul S Shannon) writes: >I got Harpoon a couple of days ago, and I was wondering: >is there any way to defeat a torpedo once one is fired at you? Run away from it at max speed. If the target is a sub; change depth. You may run it out of fuel, and going at max speed/changing depth lowers its hit chances. >I can't seem to do anything about them. Just sit there and wait to >be killed. Torps happen...but you can run them out of fuel usually by going max speed in an SSN. Then, of course, the computer may decide to drop another right in front of you... >Also, does anyone have problems with the program freezing up for no >reason? I have an SE/30, 5 megs and a HD. Increase the system heap space. I had problems with it crashing, and then increased the space. I forgot about the problems, and was puzzled at the stories of many crashes. Then I tested out a friend's copy of Med (review to come...) and had more crashes. So I increased the size again, and no prob. So, if you are experiencing crashes in Harpoon, increase the system heap size. BTW, I just got a copy of beta 1.01c, and I can't figure out what the changes were...but there don't seem to be any NEW bugs. I've also used the color beta, and it had some serious bugs. But it should be ready soon for all of you with color machines. If you have a bug report, please send it to me. I can get it in quickly; the benefits of being a beta tester... -- Ted Woodward (ted@cs.utexas.edu) "Mad scientists HATE shopping for shoes!" -- Peaches