Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!elroy.jpl.nasa.gov!ncar!noao!arizona!jtgorman From: jtgorman@cs.arizona.edu (J. Taggart Gorman) Newsgroups: comp.sys.mac.games Subject: Some Copyrighted Games... Keywords: Copyright battles again Message-ID: <1341@caslon.cs.arizona.edu> Date: 6 Apr 91 08:47:29 GMT Organization: U of Arizona CS Dept, Tucson Lines: 31 I know I don't want to hear a long rambling discusion of copyrights and I'm sure most readers don't want to either, so don't answer the following question with a discussion on copyright law. If that's what I want, I'll ask my father, an attorney. The question : Risk, Monoply, others I'm sure. These are real board games, yet there are Mac version floating around in various *ware versions, I should know, since I have Risk (But who doesn't?). Why hasn't Parker Brothers and the other companies that have "stolen" games done something about this? The reason for asking : I'm going to write a Mac version of a real world game, and I'm wondering what in the dickens I will do with it. I know others will want it, and it will be a quality game. I won't say the name of the game in case I post it somewhere anonymously so no one can connect me. Ideas anyone? By the way, I did say "going to write." That is, the program is in my mind only right now. Not a single byte of code written. Not a one. So don't tell me "Put it anonymously on my FTP site." That won't help. Thanks. | J. Taggart Gorman Jr. | "I'm a no rust build up man myself." | | -Christian Slater | jtgorman@caslon.cs.arizona.edu | in 'Heathers'