Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!unix.cis.pitt.edu!bluecow From: bluecow@unix.cis.pitt.edu (Tobish E Smith) Newsgroups: comp.sys.mac.games Subject: Re: Robot games... Message-ID: <112698@unix.cis.pitt.edu> Date: 8 Apr 91 19:39:42 GMT References: <1991Apr7.212327.6218@en.ecn.purdue.edu> <112421@unix.cis.pitt.edu> <1991Apr8.154729.24914@uokmax.ecn.uoknor.edu> Organization: University of Pittsburgh Lines: 20 In article <1991Apr8.154729.24914@uokmax.ecn.uoknor.edu> jtsweet@uokmax.ecn.uoknor.edu (Jonathan Thoma Sweet) writes: >Some of the problems I have found were: > > 1) No Arrays A good point. We'll add them to the registered version. At this point we're leaning toward having a few built-in arrays of fixed size to use. > 2) No For-Next Loops We've really been trying to stay away from this since it opens up a whole can of worms: hey, now that you put in for-next, how about an else clause? And what about functions? and... As I've said before, we're trying to keep RIPPLE as simple as possible. However, since so many people are requesting for-next, we might just be inclined to add it. Tob & Chuck bluecow@unix.cis.pitt.edu