Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!think.com!paperboy!hsdndev!cmcl2!adm!smoke!gwyn From: gwyn@smoke.brl.mil (Doug Gwyn) Newsgroups: comp.unix.wizards Subject: Re: readline bashing (was POSIX bashing) Message-ID: <15746@smoke.brl.mil> Date: 7 Apr 91 02:14:00 GMT References: <564@bria> <1991Apr04.025733.18462@decuac.dec.com> <1991Apr5.072447.4432@mtxinu.COM> Organization: U.S. Army Ballistic Research Laboratory, APG, MD. Lines: 17 In article <1991Apr5.072447.4432@mtxinu.COM> ed@mtxinu.COM (Ed Gould) writes: >We worked a bit harder, not having multiple windows and all that, but >we got a lot done. All that is quite true. However, having gotten used to spiffy user interfaces I'm no longer sure I could be productive if forced to revert to old methods. One's personal standards change based on experience. >... most of the things that take more than that do so because they're >bloated with excess goo, badly coded, or - most likely - both. Don't forget another possibility, which is lack of integration in their design. What makes systems like the original UNIX and Plan 9 so slick is the care that is put into conceptual integration; systems that are "designed" with much less care tend to end up supporting several distinct features where one properly-designed facility would have sufficed.