Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!batcomputer!caen!zaphod.mps.ohio-state.edu!usc!aero-c!nadel From: marla@eng.sun.com (Marla Parker) Newsgroups: soc.feminism Subject: Re: computer games & women/girls Message-ID: <11260@exodus.Eng.Sun.COM> Date: 9 Apr 91 02:01:20 GMT References: <13947@ccncsu.ColoState.EDU> Sender: news@eng.sun.com Organization: Sun Microsystems, Mt. View, Ca. Lines: 19 Approved: nadel@aerospace.aero.org Status: R Originator: nadel@aerospace.aero.org I can't agree with your assumption either (that women & girls don't like computer games). It is true that I avoid them, but only because they are so addictive and such a (fun) waste of time. I've been addicted to every computer game I've ever tried. My husband has to chase me away from the mac. When someone foolishly ported Tetris to a sun my productivity sank. I've heard that there is a Shanghai (my current obsession) here at work but so far I've been spared discovering it so far. For some reason I've forgotten, we actually bought nintendo so we could play mario brothers. I saved the princess before my husband did, and after we could each do it, we were cured! We gave the whole thing away. From this experience I think games with a limited number of options and a clear goal are better: they provide a built in end to the madness. I'll be playing Shanghai for years... -- Marla Parker (415) 336-2538 marla@eng.sun.com