Path: utzoo!utgpu!news-server.csri.toronto.edu!dgp.toronto.edu!mccool Newsgroups: comp.graphics From: mccool@dgp.toronto.edu (Michael McCool) Subject: Re: 3d from 2D Message-ID: <1991Apr12.114158.9410@jarvis.csri.toronto.edu> References: <5d6f84k@rpi.edu> <1991Apr9.193032.28077@ohrd.uucp> Date: 12 Apr 91 15:41:58 GMT Lines: 16 >In article <5d6f84k@rpi.edu> onders@raphael.ipl.rpi.edu (Timothy E. Onders) writes: >>A couple of years ago, there was an article on Nova(on PBS), about research >>somewhere on converting a series of two dimensional images to a three >>dimensional representation. The example given was panning a camera past >>a model of a town and generating the 3D image from that. I think what you are looking for is optical flow, which can convert a sequence of images into a depth map. Jepson here at the University of Toronto has done some work in this area. Note that this does not give you a 3D representation, but only a depth map (this might be alright for displacement maps, etc. though). Deriving a full 3D representation is basically the full vision problem, which is NP-hairy. Michael McCool@dgp.utoronto.ca, Dynamic Graphics Project, University of Toronto.